


He continues to summon adders(I believe up to 3?) until he dies.These gold nuggets are 0/2 and cannot be sacrificed.After you take out his first life, he kills each of your monsters and replaces them with a gold.If you kill the pack mule, the mule will give you five random cards, I believe always including a.He continues to summon some monsters in other tiles if you do not kill his first life fast enough.He summons a pack mule(which moves around like an elk)on the very left at the very start, as.Bone-cards are very strong in bosses, especially if you have multiple lives to turn into smoke at the start of the boss.Totemswise, squirrel-sacrifice or squirrel-undying is very strong.It’s cost is kind of ridiculous, but if you manage to get those stats onto a death card, at any other cost 7/7 in stats is amazing. If you are planning on not winning/dying, take a urayuli with you.This is why attack damage is very important Overkill-Hitting enemies through other enemies can be very useful, as it breaks through their special abilities, like dive, or poison.You cannot always rely on the tankiness of your units. Make sure to pick units that have high attack values. Enemies that use kingfishers(like the Angler) are basically damage races.Overkilling gives you extra golden teeth, a currency that allows you to purchase pelts from the trapper Looking through your deck to draw a card with impunity is amazing. Search is very strong as a trait always take it if you can.

Inscryption bosses full#
Inscryption bosses update#
If I figure out Act 2 I may update Basic Tips All escape room things I found(I am bad at this so Expect few)Ī list of general good tips, as well as a walkthrough of each boss in Act 1.
